To our customers, Old Company Name in Catalogs and Other Documents On April 1st, 2010, NEC Electronics Corporation merged with Renesas Technology C
1 Chapter 1 Introduction The Renesas FLASH Development Toolkit (FDT) is an on-board FLASH programming tool for Renesas F-ZTAT microcomputers that pro
2 Chapter 2 System Overview FDT is a modular software system, utilising self-contained modules for specific tasks. These modules are linked to a gene
3 2.1 User Interface The FDT Graphical User Interface is a Windows application that presents a work environment, which allows the user to program FL
4 Menu bar Commands are grouped into related areas on the Menu bar as indicated by the menu titles. Using the mouse the user can select a command oper
5 Toolbars FDT has several toolbars located below the Menu bar. This provides quick access to FDT features by clicking the respective button with the
6 Edit toolbar Figure 2-6 Edit Toolbar New File - launches a new file. Open File - launches the ‘Open’ dialog box. Save File – saves the
7 FDT toolbar Figure 2-7 FDT Toolbar Connect - connects the device to the interface. Disconnect - disconnects the device from the interface. Er
8 S Record toolbar Figure 2-8 S Record Toolbar View as Bytes - view the file data as 8 bit bytes. View as Words - view the file data as 16 bi
9 Search toolbar Figure 2-9 Search Toolbar Find in Files – finds selected data in selected files. Data – is used for the searches. Find – locate
Notice 1. All information included in this document is current as of the date this document is issued. Such information, however, is subject to chang
10 Pop-up menus Many windows have local pop-up menus in order to make commonly used features easier to access. These menus are invoked by clicking the
11 2.3 Hot Keys There are various hot keys for frequently used operations. These are as follows by category:- Description Hot Key Help Help F1 Con
12 Chapter 3 Basic Operation 3.1 Starting FDT To start FDT, open the ‘Start’ menu of Windows and select ‘Renesas’ from ‘Program’, ‘FLASH Developme
13 3.2 Creating a New Workspace (1) Enter the workspace name(Project name is same as a default), then click the ‘OK’ button. (If you wish to change
14 (2) Select the device you wish to use from the drop-down list. If there exists a user-created kernel in addition to the default path, select ‘Oth
15 Figure 3-4 Communications Port If the 0.18um Generic Wizard is being used, then to communicate with the device, if the FDM is also used, the fol
16 If the FDM is selected, then the user may be able to select the FDM pin settings as determined by the subsequent dialogs. Figure 3-6 FDM Pin Setti
17 The following dialog shows a similar dialog, this time to set the pins after a reset signal has been sent to the device. Figure 3-7 RESET Pin Sett
18 (4) Enter the numerical values for the input clock, select the main or peripheral multiplier from the drop-down list, and click the ‘Next’ button
19 (5) Select the operating mode and baud rate from the drop-down lists, then click the ‘Next’ button. Note For the serial port baud rate, refer t
Renesas FLASH Development Toolkit 3.0 (for Windows® 98/Me, Windows NT® 4.0, Windows® 2000 and Windows® XP)User’s ManualUser’s Manual Rev.1.0 2003.06
20 (6) Select the protection level for programming the FLASH ROM and the messaging level, then click the ‘Finish’ button. Figure 3-10 Programming Op
21 (7) If a Generic 0.18um device is selected, then a series of screens appear. Once selected, there is little information available, since FDT will
22 A similar process occurs with Clock Modes. Figure 3-13 Generic Boot - Device
23 Having selected the Clock Mode, the Generic wizard completes as below. Figure 3-14 Clock Mode Figure 3-15 Generic 0.18 setup complete
24 3.3 Saving a Workspace When the [File->Save Workspace] menu option is selected, the FDT workspace can be saved. 3.4 Closing a Workspace Selec
25 3.7 Erasing Data from the FLASH ROM 1. Select [Device->Erase FLASH blocks] to display the ‘Erase Blocks’ dialog box. 2. Select the block to b
26 3.8 Reading the FLASH ROM Data 1. Display the ‘Upload Image’ dialog box from [Device->Upload Image]. 2. Enter the start and end addresses. 3.
27 Chapter 4 Configuring the User Interface When the user interface for FDT was designed an attempt was made to make frequently used operations quic
28 4.3 Enabling/disabling the Toolbar The user has the option to enable or disable the Toolbar. By default, the Toolbar is displayed at the top of t
29 4.6 Customizing the Toolbar The selection and arrangement of buttons displayed on the Toolbar can be customized to suit a user’s requirements. To
Cautions Keep safety first in your circuit designs! 1. Renesas Technology Corporation puts the maximum effort into making semiconductor products bett
30 Commands This tab shows the buttons and describes the action for each button in each group and allows the user to customize the toolbar according
31 Chapter 5 Menus This document follows the standard Microsoft menu naming convention: Figure 5-1 FDT Menus 5.1 File The ‘File’ menu is
32 Open an S-Record… Launches the ‘Open an S-Record’ dialog box allowing the user to open an existing file. The file may be an S-Record file (.rec, .
33 Paste This will copy the contents of the Windows clipboard into the child window at the current cursor position. Note If more than one byte is s
34 Columns This has no effect with S Records, but with text files allows a gutter on the left hand side. Define Column Format… This feature is not cu
35 File Extensions… This option allows the user to select which file extensions are recognized by FDT. Components… This option shows any additional c
36 5.6 Window The ‘Window’ menu is used to alter the display of currently open windows within the FDT GUI. Files displayed in the Editor window are
37 Blank Check This launches a blank check on the device FLASH and reports back to the Output window. Upload Image This launches the ‘Upload Image’ d
38
39 Chapter 6 Windows This chapter describes each child window type, the features each supports and the options available through their associated po
i Contents Contents ... i Preface ...
40 Allow Docking Invoking this option allows the user to select if the window is docked, or if it can “float” around the main window. Hide Invoking H
41 6.3 Project The Project is the next item in the hierarchy below the Workspace. In the following example, both “Display” and “Motor Control” are P
42 Hide Hides the Workspace window. Properties Displays the project properties. Add Files From Kernel Dir… This allows the user to select files from
43 6.5 Device File The Device File is the item containing the data to Flash into the device. Figure 6-5 Device File The pop-up menu for Device Fil
44 Display Block usage… Launches the ‘S-Record Properties’ dialog box and displays the Block usage tab. Exclude ‘filename’ If a file is excluded, it
45 Figure 6-6 Workspace Properties 6.7 Project Properties The ‘Properties’ dialog box can be invoked from the Properties right click action when th
46 6.8 Flash Properties The ‘Flash Properties’ dialog box can be invoked from Configure Flash Project in the FDT toolbar. For the items that can be
47 # Communications This shows the default and current baud rates and the current port. It also allows the user to change the Port and Baud Rate. F
48 # Device This shows the device information. It also allows the user to select ‘BOOT Mode’ or ‘USER Program Mode’ and the ‘Direct Connection’ inte
49 Buffer Size This shows a size of programming the flash memory. Device ID This is not used in communication protocol B or C.
ii 6.7 Project Properties...45 6.8 Flash Pr
50 # Programmer This shows the state of the Function Map and allows the user to select the Device Protection Option of Automatic, Interactive, or No
51 Reinterrogate on Disconnect This option forces FDT to reinterrogate Generic 0.18um devices on connection. With this option set to "No"
52 6.10 Output Window The Output window is one of the main windows contained in the FDT GUI. Figure 6-14 Output Window The window has available po
53 6.11 Editor Window The Editor window is one of the main windows contained in the FDT GUI. Figure 6-15 Editor Window The window has available pop-
54 Display Unit Invokes the cascaded menu as follows: Byte - view the data as 8-bit bytes. Word - view the data as 16-bit words. DWord - view the dat
55 6.12 Erase Blocks ‘Erase Blocks’ dialog box is invoked by [Device->Erase FLASH blocks] or the Toolbar Erase Blocks. The ‘Erase Blocks’ dialog
56 6.13 Customize - Toolbars Invoked by [Tools->Customize…] and then select the Toolbars tab in the ‘Customize’ dialog box. Figure 6-17 Customize
57 Clicking on ‘OK’ in the ‘Customize’ dialog box saves any changes made and closes the dialog box. Delete If a new toolbar has been added to the ‘To
58 Figure 6-19 Customize Menu Dialog ! To add a new menu option: 1. Select [Tools->Customize…]. The dialog shown above will be displayed. Sele
59 Figure 6-20 Add Tool Dialog New menu options are added to the bottom of the list (i.e. bottom of the tools menu) by default. ! To modify a menu
iii Preface About this guide This guide explains the use of the Renesas FLASH Development Toolkit (hereafter referred to as FDT). Chapter 1, Introduc
60 Figure 6-21 Modify Tool Dialog ! To remove a menu option: 1. Select [Tools->Customize…]. The dialog shown in Figure 6-19 will be displayed. S
61 6.16 Customize – Placeholders Invoked by [Tools->Customize…] and then select the ‘Placeholders’ tab in the ‘Customize’ dialog box. Figure 6-22
62 6.17 Customize – Debugger Invoked by [Tools->Customize…] and then select the ‘Debugger’ tab in the ‘Customize’ dialog box. Figure 6-23 Customi
63 6.18 Customize – Log Invoked by [Tools->Customize…] and then select the ‘Log’ tab in the ‘Customize’ dialog box. Figure 6-24 Customize Log Dia
64 6.19 Customize – Help Invoked by [Tools->Customize…] and then select the ‘Help’ tab in the ‘Customize’ dialog box. Figure 6-25 Customize Help
65 6.20 Simple Interface Invoked by [Tools->Simple Interface…]. Clicking on ‘Back’ displays the previous screen. Figure 6-26 FDT Simple Interface
66 Chapter 7 Upgrading to FDT 3.0 If the project being used needs to be upgraded to FDT 3.0, it is recommended that a new workspace and project is c
Renesas FLASH Development Toolkit 3.0 (for Windows 98/Me, Windows NT 4.0, Windows 2000 and Windo
1753, Shimonumabe, Nakahara-ku, Kawasaki-shi, Kanagawa 211-8668 JapanRenesas FLASH Development Toolkit 3.0(for Windows® 98/Me, Windows NT® 4.0,Window
iv Abbreviations Device Refers to programmable microcontroller or microcomputers DLL Dynamic Linked Library FDT Flash Development Toolkit F-ZTAT FL
v Document Conventions This manual uses the following typographic conventions: Table 1: Typographic Conventions CONVENTION MEANING [Menu->Menu Opti
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